What is The Difference Between Spin And Game Maker Language, Programming Languages

Both Spin and Game Maker Language are Interpreted Programming Languages

What are Interpreted Programming Languages

An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)

Since Spin and, are both Interpreted Programming Languages

Let us now look at the difference between the two:

What is Spin Programming Language – A brief synopsis

It is a multitasking object-oriented programming language whose compiler converts the Spin code into bytecodes. Multiple Spin code threads can run at a time, thus enabling multitasking. Spin was developed by Chip Gracey of Parallax.

What is Game Maker Language Programming Language – A brief synopsis

It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.

Sources

A Complete List of Computer Programming Languages

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