What is The Difference Between SGML And Game Maker Language, Programming Languages
SGML is a Markup Language, while Game Maker Language is an Interpreted Programming Language
What are Markup Languages
A markup language is an artificial language that uses annotations to text that define how the text is to be displayed.
What are Interpreted Programming Languages
An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)
While SGML is a Markup Language, and Game Maker Language is an Interpreted Programming Language
Let us now look at the difference between the two:
What is SGML Programming Language – A brief synopsis
Standardized General Markup Language (SGML) has descended from IBM’s Generalized Markup Language. It is an ISO standard metalanguage that can define markup languages for documents. It was designed with the intent of sharing machine-readable documents of large projects that had to be retained for long years.
What is Game Maker Language Programming Language – A brief synopsis
It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.
Sources
A Complete List of Computer Programming Languages
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