What is The Difference Between Pliant And Lua, Programming Languages

Pliant is an Object-Oriented Programming Language, while Lua is an Interpreted Programming Language

What are Object-Oriented Programming Languages

Object-oriented programming (OOP) is a programming paradigm based on the concept of “objects”, which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods. In OOP, computer programs are designed by making them out of objects that interact with one another. (Wikipedia)

What are Interpreted Programming Languages

An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)

While Pliant is an Object-Oriented Programming Language, and Lua is an Interpreted Programming Language

Let us now look at the difference between the two:

What is Pliant Programming Language – A brief synopsis

It is based on a dynamic compiler and comes with a unique ability of supporting low-level instruction lists as well as high-level expressions.

What is Lua Programming Language – A brief synopsis

Members of the Computer Graphics Technology Group developed Lua in 1993. It is an imperative and procedural programming language that was designed as a scripting language. It is known for being simple yet powerful.

Sources

A Complete List of Computer Programming Languages

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