What is The Difference Between Nemerle And Game Maker Language, Programming Languages

Both Nemerle and Game Maker Language are Interpreted Programming Languages

What are Interpreted Programming Languages

An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)

Since Nemerle and, are both Interpreted Programming Languages

Let us now look at the difference between the two:

What is Nemerle Programming Language – A brief synopsis

It is a statically typed programming language that is designed for the .NET platform. Programs in Nemerle are compiled into an intermediate language bytecode. It supports functional, imperative, and object-oriented programming.

What is Game Maker Language Programming Language – A brief synopsis

It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.

Sources

A Complete List of Computer Programming Languages

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