What is The Difference Between Moto And Smalltalk, Programming Languages
Moto is an Object-Oriented Programming Language, while Smalltalk is a Compiled Programming Language
What are Object-Oriented Programming Languages
Object-oriented programming (OOP) is a programming paradigm based on the concept of “objects”, which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods. In OOP, computer programs are designed by making them out of objects that interact with one another. (Wikipedia)
What are Compiled Programming Languages
A compiled language is a programming language whose implementations are typically compilers (translators that generate machine code from source code), and not interpreters (step-by-step executors of source code, where no pre-runtime translation takes place). (Wikipedia)
While Moto is an Object-Oriented Programming Language, and Smalltalk is a Compiled Programming Language
Let us now look at the difference between the two:
What is Moto Programming Language – A brief synopsis
It is an open source server-side programming language that comes with state and session management objects and database connectivity.
What is Smalltalk Programming Language – A brief synopsis
It is a reflective, object-oriented programming language that supports dynamic typing. Alan Kay, Adele Goldberg, Dan Ingalls, Scott Wallace, Ted Kaehler and their associates at Xerox PARC developed Smalltalk. They designed it for educational use and it soon became popular. VisualWorks is a prominent implementation of Smalltalk. Squeak is a programming language that is in the form of an implementation of Smalltalk. Scratch is a visual programming language based on Squeak.