What is The Difference Between Moto And Oberon, Programming Languages
Moto is an Object-Oriented Programming Language, while Oberon is a Procedural Programming Language
What are Object-Oriented Programming Languages
Object-oriented programming (OOP) is a programming paradigm based on the concept of “objects”, which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods. In OOP, computer programs are designed by making them out of objects that interact with one another. (Wikipedia)
What are Procedural Programming Languages
Procedural (imperative) programming implies specifying the steps that the programs should take to reach to an intended state. A procedure is a group of statements that can be referenced through a procedure call. Procedures help in the reuse of code. Procedural programming makes the programs structured and easily traceable for program flow.
While Moto is an Object-Oriented Programming Language, and Oberon is a Procedural Programming Language
Let us now look at the difference between the two:
What is Moto Programming Language – A brief synopsis
It is an open source server-side programming language that comes with state and session management objects and database connectivity.
What is Oberon Programming Language – A brief synopsis
Niklaus Wirth, the man behind Pascal and Modula came up with Oberon in 1986. It was designed as a part of the Oberon operating system. It is similar to Modula-2 but smaller than it.
Sources
A Complete List of Computer Programming Languages
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