What is The Difference Between Maya Embedded Language And Game Maker Language, Programming Languages

Maya Embedded Language is a Scripting Language, while Game Maker Language is an Interpreted Programming Language

What are Scripting Languages

Scripting languages are programming languages that control an application. Scripts can execute independent of any other application. They are mostly embedded in the application that they control and are used to automate frequently executed tasks like communicating with external programs.

What are Interpreted Programming Languages

An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)

While Maya Embedded Language is a Scripting Language, and Game Maker Language is an Interpreted Programming Language

Let us now look at the difference between the two:

What is Maya Embedded Language Programming Language – A brief synopsis

Abbreviated as MEL, it is a scripting language that is used to support tasks on the Maya software. Its syntax resembles that of Perl.

What is Game Maker Language Programming Language – A brief synopsis

It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.

Sources

A Complete List of Computer Programming Languages

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