What is The Difference Between Lua And Slate, Programming Languages

Lua is an Interpreted Programming Language, while Slate is an Object-Oriented Programming Language

What are Interpreted Programming Languages

An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)

What are Object-Oriented Programming Languages

Object-oriented programming (OOP) is a programming paradigm based on the concept of “objects”, which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods. In OOP, computer programs are designed by making them out of objects that interact with one another. (Wikipedia)

While Lua is an Interpreted Programming Language, and Slate is an Object-Oriented Programming Language

Let us now look at the difference between the two:

What is Lua Programming Language – A brief synopsis

Members of the Computer Graphics Technology Group developed Lua in 1993. It is an imperative and procedural programming language that was designed as a scripting language. It is known for being simple yet powerful.

What is Slate Programming Language – A brief synopsis

This object-oriented programming language is based on the concept of prototypes. It derives some of its features from Smalltalk and some from the Self language. The Slate design is intended at providing the programmers with an operating system-like environment.

Sources

A Complete List of Computer Programming Languages

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