What is The Difference Between Haskell And Game Maker Language, Programming Languages
Both Haskell and Game Maker Language are Interpreted Programming Languages
What are Interpreted Programming Languages
An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)
Since Haskell and, are both Interpreted Programming Languages
Let us now look at the difference between the two:
What is Haskell Programming Language – A brief synopsis
Named in honor of Haskell Curry, a logician, Haskell is a standardized purely functional language. It supports pattern matching, definable operators, single assignment, algebraic data types and recursive functions.
What is Game Maker Language Programming Language – A brief synopsis
It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.
Sources
A Complete List of Computer Programming Languages
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