What is The Difference Between Game Maker Language And VBScript, Programming Languages
Game Maker Language is an Interpreted Programming Language, while VBScript is a Scripting Language
What are Interpreted Programming Languages
An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)
What are Scripting Languages
Scripting languages are programming languages that control an application. Scripts can execute independent of any other application. They are mostly embedded in the application that they control and are used to automate frequently executed tasks like communicating with external programs.
While Game Maker Language is an Interpreted Programming Language, and VBScript is a Scripting Language
Let us now look at the difference between the two:
What is Game Maker Language Programming Language – A brief synopsis
It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.
What is VBScript Programming Language – A brief synopsis
It is an active scripting language that Microsoft developed as a variation of Microsoft Visual Basic. VBScript is a default component with each of the Desktop releases of Microsoft Windows.
Sources
A Complete List of Computer Programming Languages
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