What is The Difference Between Game Maker Language And REXX, Programming Languages

Both Game Maker Language and REXX are Interpreted Programming Languages

What are Interpreted Programming Languages

An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)

Since Game Maker Language and, are both Interpreted Programming Languages

Let us now look at the difference between the two:

What is Game Maker Language Programming Language – A brief synopsis

It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.

What is REXX Programming Language – A brief synopsis

Short for Restructured Extended Executor, REXX is an interpreted language developed by IBM. It was designed with an intent to be an easily learnable and readable language. NetRexx is the IBM’s implementation of REXX that offers object-oriented programming. Object REXX is an object-oriented scripting language that is based on REXX.

Sources

A Complete List of Computer Programming Languages

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