What is The Difference Between Game Maker Language And Mondrian, Programming Languages

Game Maker Language is an Interpreted Programming Language, while Mondrian is a Scripting Language

What are Interpreted Programming Languages

An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)

What are Scripting Languages

Scripting languages are programming languages that control an application. Scripts can execute independent of any other application. They are mostly embedded in the application that they control and are used to automate frequently executed tasks like communicating with external programs.

While Game Maker Language is an Interpreted Programming Language, and Mondrian is a Scripting Language

Let us now look at the difference between the two:

What is Game Maker Language Programming Language – A brief synopsis

It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.

What is Mondrian Programming Language – A brief synopsis

This scripting language is aimed for Internet use and is looked upon as being a combination of Haskell and Java.

Sources

A Complete List of Computer Programming Languages

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