What is The Difference Between Game Maker Language And Fortran, Programming Languages

Game Maker Language is an Interpreted Programming Language, while Fortran is a Compiled Programming Language

What are Interpreted Programming Languages

An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)

What are Compiled Programming Languages

A compiled language is a programming language whose implementations are typically compilers (translators that generate machine code from source code), and not interpreters (step-by-step executors of source code, where no pre-runtime translation takes place). (Wikipedia)

While Game Maker Language is an Interpreted Programming Language, and Fortran is a Compiled Programming Language

Let us now look at the difference between the two:

What is Game Maker Language Programming Language – A brief synopsis

It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.

What is Fortran Programming Language – A brief synopsis

It is a procedural, imperative, general purpose computer programming language that works well for scientific computations and numeric operations. After IBM developed it in the 1950s, it soon gained popularity in programming. It is very popular in the field of high-performance computing. It is a structured and compiled programming language that is a subset of Fortran95. Fortran 2003, a revised version of Fortran supports object-oriented programming.

Sources

A Complete List of Computer Programming Languages

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