What is The Difference Between Game Maker Language And F#, Programming Languages
Both Game Maker Language and F# are Interpreted Programming Languages
What are Interpreted Programming Languages
An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)
Since Game Maker Language and, are both Interpreted Programming Languages
Let us now look at the difference between the two:
What is Game Maker Language Programming Language – A brief synopsis
It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.
What is F# Programming Language – A brief synopsis
It targets the .NET Framework and supports both functional as well as imperative object-oriented programming. Don Syme at the Microsoft Research developed this language, which is now being developed at the Microsoft Developer Division. F Sharp, as it is called, will soon be integrated into the .NET Framework and Visual Studio.
Sources
A Complete List of Computer Programming Languages
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