What is The Difference Between Erlang And Game Maker Language, Programming Languages
Both Erlang and Game Maker Language are Interpreted Programming Languages
What are Interpreted Programming Languages
An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)
Since Erlang and, are both Interpreted Programming Languages
Let us now look at the difference between the two:
What is Erlang Programming Language – A brief synopsis
It is a concurrent programming language that includes a sequential subset, which supports functional programming. Ericsson developed Erlang as a distributed soft real-time and fault-tolerant language and released it as an open source computer programming language in 1998. It is one of the most popularly used functional programming languages.
What is Game Maker Language Programming Language – A brief synopsis
It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.
Sources
A Complete List of Computer Programming Languages
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