What is The Difference Between DIBOL And Game Maker Language, Programming Languages

DIBOL is a Compiled Programming Language, while Game Maker Language is an Interpreted Programming Language

What are Compiled Programming Languages

A compiled language is a programming language whose implementations are typically compilers (translators that generate machine code from source code), and not interpreters (step-by-step executors of source code, where no pre-runtime translation takes place). (Wikipedia)

What are Interpreted Programming Languages

An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)

While DIBOL is a Compiled Programming Language, and Game Maker Language is an Interpreted Programming Language

Let us now look at the difference between the two:

What is DIBOL Programming Language – A brief synopsis

Acronym of Digital Interactive Business Oriented Language, DIBOL is a general-purpose procedural imperative programming language. It is fairly similar to COBOL as it’s best suited for the development of Management Information Systems.

What is Game Maker Language Programming Language – A brief synopsis

It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.

Sources

A Complete List of Computer Programming Languages

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