What is The Difference Between AutoIt And Game Maker Language, Programming Languages
Both AutoIt and Game Maker Language are Interpreted Programming Languages
What are Interpreted Programming Languages
An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)
Since AutoIt and, are both Interpreted Programming Languages
Let us now look at the difference between the two:
What is AutoIt Programming Language – A brief synopsis
It is a freeware automation language for Microsoft Windows. It’s main intent is to create automation scripts that can be used for the execution of certain repetitive tasks on Windows.
What is Game Maker Language Programming Language – A brief synopsis
It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.
Sources
A Complete List of Computer Programming Languages
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