What is The Difference Between Kite And Game Maker Language, Programming Languages
Both Kite and Game Maker Language are Interpreted Programming Languages
What are Interpreted Programming Languages
An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)
Since Kite and, are both Interpreted Programming Languages
Let us now look at the difference between the two:
What is Kite Programming Language – A brief synopsis
It came up in 2006 with a feature set consisting of a blend of object-oriented and functional programming features. It is a fast-running language. Interestingly, Kite uses the pipe character for functional calls rather than using the period or arrow characters in other languages.
What is Game Maker Language Programming Language – A brief synopsis
It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.
Sources
A Complete List of Computer Programming Languages
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