What is The Difference Between XML And Game Maker Language, Programming Languages
XML is a Markup Language, while Game Maker Language is an Interpreted Programming Language
What are Markup Languages
A markup language is an artificial language that uses annotations to text that define how the text is to be displayed.
What are Interpreted Programming Languages
An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)
While XML is a Markup Language, and Game Maker Language is an Interpreted Programming Language
Let us now look at the difference between the two:
What is XML Programming Language – A brief synopsis
The name stands for Extensible Markup Language. It is extensible because it allows the users to define their own XML elements. It supports the sharing of structured data over the Internet and the encoding and serializing of data. It originated as a subset of SGML. XPath is the XML Path Language that is used to select nodes from an XML document. It supports the computation of values. XQuery is used to query the collections of XML data. Extensible Stylesheet Language Transformations (XSLT) is an XML-based language that is used for the transformation of XML documents into human-readable formats. Apache Ant is a tool for the automation of software build processes. It uses XML to describe the build processes.
What is Game Maker Language Programming Language – A brief synopsis
It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.
Sources
A Complete List of Computer Programming Languages
Other Posts