What is The Difference Between Lua And Game Maker Language, Programming Languages

Both Lua and Game Maker Language are Interpreted Programming Languages

What are Interpreted Programming Languages

An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)

Since Lua and, are both Interpreted Programming Languages

Let us now look at the difference between the two:

What is Lua Programming Language – A brief synopsis

Members of the Computer Graphics Technology Group developed Lua in 1993. It is an imperative and procedural programming language that was designed as a scripting language. It is known for being simple yet powerful.

What is Game Maker Language Programming Language – A brief synopsis

It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.

Sources

A Complete List of Computer Programming Languages

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