What is The Difference Between Game Maker Language And PostScript, Programming Languages

Both Game Maker Language and PostScript are Interpreted Programming Languages

What are Interpreted Programming Languages

An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)

Since Game Maker Language and, are both Interpreted Programming Languages

Let us now look at the difference between the two:

What is Game Maker Language Programming Language – A brief synopsis

It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.

What is PostScript Programming Language – A brief synopsis

It is used in the desktop publishing field and is known as a page description language. It is a dynamically typed stack-based programming language developed by John Warnock, an American computer scientist and Charles Geschke, a notable figure in the field of computer science. These developers went on to found the very well-known company, Adobe Systems.

Sources

A Complete List of Computer Programming Languages

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