What is The Difference Between Game Maker Language And JOVIAL, Programming Languages
Game Maker Language is an Interpreted Programming Language, while JOVIAL is a Compiled Programming Language
What are Interpreted Programming Languages
An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)
What are Compiled Programming Languages
A compiled language is a programming language whose implementations are typically compilers (translators that generate machine code from source code), and not interpreters (step-by-step executors of source code, where no pre-runtime translation takes place). (Wikipedia)
While Game Maker Language is an Interpreted Programming Language, and JOVIAL is a Compiled Programming Language
Let us now look at the difference between the two:
What is Game Maker Language Programming Language – A brief synopsis
It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.
What is JOVIAL Programming Language – A brief synopsis
It is a high-order computer programming language similar to ALGOL. It is best-suited to the design and development of embedded systems.
Sources
A Complete List of Computer Programming Languages
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