What is The Difference Between RPG And Frink, Programming Languages
RPG is a Procedural Programming Language, while Frink is an Interpreted Programming Language
What are Procedural Programming Languages
Procedural (imperative) programming implies specifying the steps that the programs should take to reach to an intended state. A procedure is a group of statements that can be referenced through a procedure call. Procedures help in the reuse of code. Procedural programming makes the programs structured and easily traceable for program flow.
What are Interpreted Programming Languages
An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)
While RPG is a Procedural Programming Language, and Frink is an Interpreted Programming Language
Let us now look at the difference between the two:
What is RPG Programming Language – A brief synopsis
This programming language is used for business applications. It is available with the IBM’s System I midrange computers.
What is Frink Programming Language – A brief synopsis
Developed by Alan Eliasen and named after Professor John Frink, a popular fictional character. It is based on the Java Virtual Machine and focuses on science and engineering. Its striking feature is that it tracks the units of measure through all the calculations that enables quantities to contain their units of measurement.
Sources
A Complete List of Computer Programming Languages
Other Posts