What is The Difference Between Game Maker Language And Leda, Programming Languages
Game Maker Language is an Interpreted Programming Language, while Leda is a Logic-based Programming Language
What are Interpreted Programming Languages
An interpreted language is a programming language for which most of its implementations execute instructions directly, without previously compiling a program into machine-language instructions. The interpreter executes the program directly, translating each statement into a sequence of one or more subroutines already compiled into machine code. (Wikipedia)
What are Logic-based Programming Languages
Logic programming is a type of programming paradigm which is largely based on formal logic. Any program written in a logic programming language is a set of sentences in logical form, expressing facts and rules about some problem domain. (Wikipedia)
While Game Maker Language is an Interpreted Programming Language, and Leda is a Logic-based Programming Language
Let us now look at the difference between the two:
What is Game Maker Language Programming Language – A brief synopsis
It is an interpreted computer programming language intended to be used in cooperation with Game Maker, an application for game creation. Mark Overmars, a Dutch computer scientist, designed this language.
What is Leda Programming Language – A brief synopsis
This computer programming language is a blend of logic-based, functional, imperative and object-oriented programming. It is thus one of the multi-paradigm languages.
Sources
A Complete List of Computer Programming Languages
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